Overview of Races, Classes, and Sub-Classes of Aion Online
12:08 PM
Posted by FHA
Races
You will discover two playable races in Aion: The Tower of Eternity. Fundamental essentials Elyos and also the Asmodians in case you have not already seen them.
The Elyos reside in Elysium, the lower 1 / 2 of Atreia. After the Epic Cataclysm, they wound up on the surface subjected to bountiful levels of sun light. Within the 750 years which have passed, their health have changed into a marvel of beauty. This result is responsible for the Elyos to show out to be arrogant and believe that they're blessed by Aion, whereas the Asmodians are cursed in darkness. Their primary traits contain being friendly and comforting amongst one one more. Once Daeva, Elyos have angelic wings.
The Asmodians live inside the cold and dark parts of the world hidden from light from the sun. After 750 years, their health have transformed significantly. Their nails on their feet and hands have converted into claws, their skin continues to be drained of their flesh color, and they have grown just a little mane lying on their backs for warmth within their desolate environment. Unlike the Elyos, they do not feel blessed and therefore are conscious of their daunting history. Nevertheless, once the chance comes up, the Asmodians won't hesitate to exhibit their loyalty and pride for his or her own type. Once Daeva, Asmodians have black wings.
Classes
Once you have chosen your race, the next phase would be to determine in your class. You will discover four primary classes in Aion after which every class has two sub-classes (that will probably be discussed afterwards). The four primary classes in Aion would be the Warrior, Scout, Priest, and Mage. Every will likely be broken down below:
Warrior: Warriors can wear as much as chain armor from levels 1 to 10 after which up to plate armor afterwards. This grants all of them with probably the most physical defense inside the game. Warriors use polearms, greatswords, swords, and maces his or her primary weapons. They might also use shields. From all four classes, Warriors would be the only class designed to tank. Throughout leveling, whichever sub-class you select, Warriors discover one of the most abilities to mitigate damage. Additionally for their physical defense, this will make it no question which class needs to be tanking. Below, I'll go over both sub-classes for that Warrior, as they are not both for merely tanking.
Scout: Scouts can wear as much as leather armor and employ swords, daggers, and bows his or her primary weapons. Scouts, unlike Warriors (excluding Stigmas), can dual-wield weapons. Scouts are also incredibly evasive, which provides them some tanking capabilities, although not a lot since their mitigation is very poor. Whatever the sub-class you select, Scouts should deal damage without having being the main focus of their target's hate. Nearly all a Scout's abilities relies around stealthed DPS and lengthy ranged DPS.
Priest: Priests can wear as much as leather armor from levels 1 to 10 after which up to chain armor afterwards. They will use maces and staffs his or her primary weapons. They are also the only other class, apart from Warriors, to achieve the ability to make use of a shield. This grants them the ability to be the 2nd greatest tanking class inside the game, but I'd hardly give them a call a tank. Their armor and shield is a lot more for survival, as Priests would be the only class in a position to heal which paints a large bull's-eye on their chest. As a result, Priests are one of one of the most helpful classes inside the game because most any scenario demands a healer. The Priest sub-classes mostly are to tilt the size either towards healing or damage dealing.
Mage: Mages can wear only cloth armor and employ spell books and orbs his or her primary weapons. Mages are most likely the most fragile class inside the game however they can deal one of the most burst damage with a lengthy shot. When going full-scale, Mages occasionally can merely one-shot one more player when they get lucky hits. It's due to this believe that they're so fragile. Mages don't realize abilities for crowd controlling, a root power to get away from opponents, and also a snare power to maintain distance, but once someone catches track of them they're in danger.
Now that you have been introduced to the 4 primary classes of Aion, I'll now cover every class' sub-classes. Sub-classes might be chosen at Level 9 after completing your Ascension quest. Upon reaching Level 9, you're automatically given the Ascension quest. The quest typically takes under Ten minutes to complete and can give you as much as 99.9% of the experience for that level, maxing your experience bar. Upon reaching Level 9, instantly start your Ascension quest and do not take any actions to achieve experience otherwise.
Sub-Classes
When you complete your Ascension quest, you're merely asked which sub-class to pick. The following are Aion's sub-classes:
Warrior
Gladiator: Gladiators would be the DPS side from the Warrior class. Gladiators use either polearms or greatswords his or her primary weapon (could also dual-wield via the utilization of a Stigma) and therefore are masters of close-ranged melee via pure strength. The majority of their abilities are for dealing high levels of melee damage and also to stun their opponent. Nevertheless, their power to wear plate armor grants all of them with high levels of physical defense. This, combined with reality that two-handed weapons have high levels of parry, permits them to be suitable tanks despite not employing a shield. Are Gladiators in a position to tank raid content or tough named? No, unlikely. Can Gladiators tank in 75% of tanking situations? Most definitely. Gladiators can maintain high threat via their damage, however they do have the ability to taunt as soon as Level 10. Personally , i play a Gladiator, and combined with reality which i play and also a Cleric, we are near unstoppable in many scenarios.
Templar: Templars would be the pure tanks from the Warrior class as well as the whole game truly. Templars use swords or maces his or her primary weapon and also a shield to visit along with it. They're masters at building threat and mitigation. There isn't a lot to say concerning the class apart from what I've already stated, but I'll say when your objective for the character is always to tank in most situations and also have the ability to cope with incoming damage the most effective, then the Templar is perfect for you.
Scout
Assassin: Assassins would be the masters of stealthed DPS. They're just like they sound. The main weapons for Assassins are daggers and swords. The majority of their abilities revolve around stealthing, applying poisons for their weapons, and disabling their opponent via stuns. If the Assassin draws the interest of an opponent, they're one of the most evasive class inside the game causing them to be incredibly difficult to hit with many abilities. Assassins will also be the very best at parsing high DPS on the duration, which makes them appeal to a number of people. In the event you appreciate playing rogues or assassins in other games, appreciate stealthing, and appreciate performing damage, then an Assassin is exactly what you're trying to find.
Rangers: Rangers would be the long-ranged masters of physical damage. Their primary weapon is often a bow, despite the fact that they use swords and daggers for melee. Rangers, unlike other games, are entirely determined by keeping their opponent in a lengthy distance. They will use traps and snare abilities to do this. When playing a Ranger solo, the main form of killing every mob is via kiting. Unlike WoW, where Hunters had pets, Rangers don't. Rangers, nevertheless, are specialists using the bow and may deal big levels of damage. In case you appreciate kiting, launching arrows from the distance, and employing a lot of tactics to defeat your attacker, then the Ranger class will likely be enjoyable for you personally.
Priest
Chanter: Chanters would be the DPS version from the Priest class. The particular distinction between Chanters and Clerics isn't substantial, but substantial sufficient to create some individuals select one within the other. Chanters use staffs his or her primary weapon, but could also use a mace and shield, and also have probably the most buff abilities from any class. They're designed for two-handed melee, but can still heal successfully. Because they advance, their statistics are shifted a lot more towards defense, survivability, and HP. Similar to the Gladiator's tanking abilities, Chanters can primary heal most situations inside the game. Nevertheless, with regards to tough areas or raids, they simply can't manage. In case you wish to play a healing class in Aion such as the wish to be stuck like a class that deals little damage, then your Chanter could be a ideal option.
Cleric: Clerics, very merely, would be the primary healing class from the game. They've the most effective and most versatility with regards to healing abilities and therefore are sought after for many groups. They will use a mace like a primary weapon and also a shield within their off-hand. This grants them fantastic survivability when their healing draws too a great deal attention. Clerics also get yourself a short duration roots and stuns to temporarily produce distance between their opponents. In case you wish to take part in the very best healer inside the game, then play a Cleric.
Mage
Sorcerer: Sorcerers are made to DPS. Their primary weapon will be an spellbook or an orb. Sorcerers are long-ranged magic damage dealers plus they can do so with fury. Like a Sorcerer reaches higher levels, they've some tremendous damage dealing abilities. Sorcerers also provide in their possession lots of crowd control abilities. Nevertheless, they're incredibly vulnerable and also have extremely low levels of HP. They are doing have absorption shield buffs which absorb a large quantity of damage just before it dissipates, but they've virtually no physical defense (excluding home plate Stigma). If Sorcerers can maintain distance between their opponents, they're deadly. When they can't, they're dead. In case you appreciate through an arsenal of nukes and dealing high burst damage, then your Sorcerer will likely be your favorite class.
Spiritmaster: Spiritmasters would be the pet class inside the game. They're the only real class in a position to have a pet. Spiritmasters primarily make use of a spellbook or an orb his or her weapon. Since the only pet class, they depend on their pets to help them defeat their opponents. Spiritmasters use 4 primary pets who's abilities all vary. The important thing to utilizing pets is determining the scenario and deciding rapidly which pet works greatest. Apart from having pets, a Spiritmaster is very comparable to a Sorcerer. The differences are they also depend on the use of DoT's, whereas Sorcerers rely a lot more on merely nuking their opponent down and kiting. Spiritmasters will have the benefit over Sorcerers with regards to soloing. In the event you desire to be a nuking class but want a lot more inside your arsenal than simply high powered nukes, a Spiritmaster will most likely fit greatest.
Reading this guide, you have to now have a a great deal higher knowledge of Aion's races, classes, and sub-classes. I really hope that this will help you far better determine which race and which class to experience when the game goes reside in September.
In case you wish to read a little more about Aion methods, guides, and suggestions (like the know-it-all guide for Enchantments, Manastones, and Godstones) go to my Site below. Thanks, and I we do hope you enjoyed my blog.
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